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Battlefield 2042 - The Exodus

This is a collection of shots from some of the environments and assets I’ve worked on during the production of Battlefield 2042.
My area of focus for the project has been the Exodus ship, the environment used for the FrontEnd experience. In these environments the player selects and customizes characters, weapons and vehicles before jumping into the playable game.

I’ve been planning, prototyping and blocking out the the Exodus and it’s interiors with the help of concept artist Gabriel Wigren and art director Pascal Eggert. My personal work has been mostly focused on planning and driving the 3D production of the ship, building whiteboxes and mock-ups, prototyping technical solutions, writing briefs for our outsourcing partner as well as building content and prop dressing the ship and it’s interiors, polishing the environments until the very end.
The 3D scenes serve as a narrative background for the game, and a cool foundation for Battlefield 2042’s beautiful characters, weapons, gadgets and vehicles which are built by the Character and Hardware team.

Finalizing the Exodus ship was a collaborative effort, and it wouldn’t have been possible without our outsourcing partner Elite3D’s:
https://www.artstation.com/nepe
https://www.artstation.com/jorgebarros
https://www.artstation.com/polcoto
https://www.artstation.com/neutralroger

I’m also very grateful for the awesome concept art by:
https://www.artstation.com/gabrielwigren

And thanks to the passionate mastermind behind all this:
Art director - Pascal Eggert.

Last but not least. huge thanks to the talented lighting artist Tim Colins whose beautiful work and feedback really gave life to the Exodus.
https://www.artstation.com/timothycolin

Thanks to everyone else in the DEV Team involved in making this feature come to life, it was a fun ride.

The splash screen - The Exodus

The splash screen - The Exodus

The Hangar - All out Warfare squad lobby

The Hangar - All out Warfare squad lobby

The Helipad - Hazard Zone squad lobby

The Helipad - Hazard Zone squad lobby

The Hangar - As seen from the Mission Bay.

The Hangar - As seen from the Mission Bay.

The Mission Bay - Character customization

The Mission Bay - Character customization

The Mission Bay - Character customization

The Mission Bay - Character customization

The Mission Bay - Character customization

The Mission Bay - Character customization

The Loadout Desk - Weapon customization

The Loadout Desk - Weapon customization

The Loadout Desk - Weapon customization

The Loadout Desk - Weapon customization

Vehicle Hangar - Vehicle customization

Vehicle Hangar - Vehicle customization

Vehicle Hangar - Vehicle customization

Vehicle Hangar - Vehicle customization

Vehicle Hangar - Vehicle customization

Vehicle Hangar - Vehicle customization